“We’re going to do the exact same thing with the series because there’s a whole generation of kids who’ve grown up with CGI, and they don’t necessarily have the same level of appreciation for this incredibly beautiful, looks-like-hand-painted animation,” said Kettler. King Features president CJ Kettler, who also serves as an executive producer on the series, sees “The Cuphead Show!” as a progression of the Moldenhauers’ experience sharing vintage animation through these VHS tapes and the “Cuphead” video game. The brothers recall showing their videos to their friends when they were younger and learning many of them had never seen that style of animation before. It’s like the most joyful nightmare you can have, essentially.”Īll these elements are channeled into “The Cuphead Show!” “It wasn’t a horror show, but they didn’t have the constraints of wondering what kids would think. “Another part of what I love about the old cartoons is there was always just a hint of nightmare to it,” said Jared Moldenhauer. Jared Moldenhauer credits the brothers’ affinity for these vintage cartoons to grocery store bargain bins that made them accessible in the form of VHS tapes.Īmong the hallmarks of 1930s cartoons that still delight the Moldenhauers are the energy of loose, rubber-hose characters and the disregard for the rules of physics in service of a gag. We were always drawn to it - something about it just had that extra sparkle.” Back in that era of animation, they didn’t quite understand the subtle nature of acting, which is a benefit because wild and all over the place. The Fleischer series, all of this stuff, we found it so incredible. “We rewatched that a ton throughout our life. “‘The Skeleton Dance’ by Disney has been burned into my mind from a very young age,” said Chad Moldenhauer. The animated adaptation - for which both Moldenhauers serve as executive producers - marks a full-circle journey in the medium that inspired them. The original “Cuphead” game was born of the brothers’ love for the surreal and experimental hand-drawn cartoons of the 1930s, including Walt Disney Productions’ “ Silly Symphonies” and the works of Fleischer Studios. Video games often help define new entertainment frontiers, be they interactive, immersive or centered on virtual or augmented realities. Entertainment & Arts ‘Cuphead’ gives new life to hand-drawn animation and big band jazz
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